#[php_impl]
You can export an entire impl
block to PHP. This exports all methods as well
as constants to PHP on the class that it is implemented on. This requires the
#[php_class]
macro to already be used on the underlying struct. Trait
implementations cannot be exported to PHP.
If you do not want a function exported to PHP, you should place it in a separate
impl
block.
If you want to use async Rust, use #[php_async_impl]
, instead: see here ยป for more info.
Methods
Methods basically follow the same rules as functions, so read about the
[php_function
] macro first. The primary difference between functions and
methods is they are bounded by their class object.
Class methods can take a &self
or &mut self
parameter. They cannot take a
consuming self
parameter. Static methods can omit this self
parameter.
To access the underlying Zend object, you can take a reference to a
ZendClassObject<T>
in place of the self parameter, where the parameter is
annotated with the #[this]
attribute. This can also be used to return a
reference to $this
.
By default, all methods are renamed in PHP to the camel-case variant of the Rust
method name. This can be changed on the #[php_impl]
attribute, by passing one
of the following as the rename_methods
option:
"none"
- does not rename the methods."camelCase"
- renames all methods to camel case (default)."snake_case"
- renames all methods to snake case.
For example, to disable renaming, change the #[php_impl]
attribute to
#[php_impl(rename_methods = "none")]
.
The rest of the options are passed as separate attributes:
#[defaults(i = 5, b = "hello")]
- Sets the default value for parameter(s).#[optional(i)]
- Sets the first optional parameter. Note that this also sets the remaining parameters as optional, so all optional parameters must be a variant ofOption<T>
.#[public]
,#[protected]
and#[private]
- Sets the visibility of the method.#[rename("method_name")]
- Renames the PHP method to a different identifier, without renaming the Rust method name.
The #[defaults]
and #[optional]
attributes operate the same as the
equivalent function attribute parameters.
Constructors
By default, if a class does not have a constructor, it is not constructable from PHP. It can only be returned from a Rust function to PHP.
Constructors are Rust methods which can take any amount of parameters and
returns either Self
or Result<Self, E>
, where E: Into<PhpException>
. When
the error variant of Result
is encountered, it is thrown as an exception and
the class is not constructed.
Constructors are designated by either naming the method __construct
or by
annotating a method with the #[constructor]
attribute. Note that when using
the attribute, the function is not exported to PHP like a regular method.
Constructors cannot use the visibility or rename attributes listed above.
Constants
Constants are defined as regular Rust impl
constants. Any type that implements
IntoZval
can be used as a constant. Constant visibility is not supported at
the moment, and therefore no attributes are valid on constants.
Property getters and setters
You can add properties to classes which use Rust functions as getters and/or
setters. This is done with the #[getter]
and #[setter]
attributes. By
default, the get_
or set_
prefix is trimmed from the start of the function
name, and the remainder is used as the property name.
If you want to use a different name for the property, you can pass a rename
option to the attribute which will change the property name.
Properties do not necessarily have to have both a getter and a setter, if the property is immutable the setter can be omitted, and vice versa for getters.
The #[getter]
and #[setter]
attributes are mutually exclusive on methods.
Properties cannot have multiple getters or setters, and the property name cannot
conflict with field properties defined on the struct.
As the same as field properties, method property types must implement both
IntoZval
and FromZval
.
Example
Continuing on from our Human
example in the structs section, we will define a
constructor, as well as getters for the properties. We will also define a
constant for the maximum age of a Human
.
#![cfg_attr(windows, feature(abi_vectorcall))] extern crate ext_php_rs; use ext_php_rs::{prelude::*, types::ZendClassObject}; #[php_class] #[derive(Debug, Default)] pub struct Human { name: String, age: i32, #[prop] address: String, } #[php_impl] impl Human { const MAX_AGE: i32 = 100; // No `#[constructor]` attribute required here - the name is `__construct`. pub fn __construct(name: String, age: i32) -> Self { Self { name, age, address: String::new() } } #[getter] pub fn get_name(&self) -> String { self.name.to_string() } #[setter] pub fn set_name(&mut self, name: String) { self.name = name; } #[getter] pub fn get_age(&self) -> i32 { self.age } pub fn introduce(&self) { println!("My name is {} and I am {} years old. I live at {}.", self.name, self.age, self.address); } pub fn get_raw_obj(#[this] this: &mut ZendClassObject<Human>) { dbg!(this); } pub fn get_max_age() -> i32 { Self::MAX_AGE } } #[php_module] pub fn get_module(module: ModuleBuilder) -> ModuleBuilder { module } fn main() {}
Using our newly created class in PHP:
<?php
$me = new Human('David', 20);
$me->introduce(); // My name is David and I am 20 years old.
var_dump(Human::get_max_age()); // int(100)
var_dump(Human::MAX_AGE); // int(100)